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sys-kernel/pinephone-sources/files/0010-bootsplash.patch
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sys-kernel/pinephone-sources/files/0010-bootsplash.patch
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diff --git a/Documentation/ABI/testing/sysfs-platform-bootsplash b/Documentation/ABI/testing/sysfs-platform-bootsplash
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new file mode 100644
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index 000000000000..742c7b035ded
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--- /dev/null
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+++ b/Documentation/ABI/testing/sysfs-platform-bootsplash
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@@ -0,0 +1,11 @@
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+What: /sys/devices/platform/bootsplash.0/enabled
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+Date: Oct 2017
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+KernelVersion: 4.14
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+Contact: Max Staudt <mstaudt@suse.de>
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+Description:
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+ Can be set and read.
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+
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+ 0: Splash is disabled.
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+ 1: Splash is shown whenever fbcon would show a text console
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+ (i.e. no graphical application is running), and a splash
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+ file is loaded.
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diff --git a/Documentation/bootsplash.rst b/Documentation/bootsplash.rst
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new file mode 100644
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index 000000000000..611f0c558925
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--- /dev/null
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+++ b/Documentation/bootsplash.rst
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@@ -0,0 +1,285 @@
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+====================
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+The Linux bootsplash
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+====================
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+
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+:Date: November, 2017
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+:Author: Max Staudt <mstaudt@suse.de>
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+
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+
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+The Linux bootsplash is a graphical replacement for the '``quiet``' boot
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+option, typically showing a logo and a spinner animation as the system starts.
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+
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+Currently, it is a part of the Framebuffer Console support, and can be found
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+as ``CONFIG_BOOTSPLASH`` in the kernel configuration. This means that as long
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+as it is enabled, it hijacks fbcon's output and draws a splash screen instead.
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+
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+Purely compiling in the bootsplash will not render it functional - to actually
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+render a splash, you will also need a splash theme file. See the example
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+utility and script in ``tools/bootsplash`` for a live demo.
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+
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+
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+
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+Motivation
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+==========
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+
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+- The '``quiet``' boot option only suppresses most messages during boot, but
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+ errors are still shown.
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+
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+- A user space implementation can only show a logo once user space has been
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+ initialized far enough to allow this. A kernel splash can display a splash
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+ immediately as soon as fbcon can be displayed.
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+
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+- Implementing a splash screen in user space (e.g. Plymouth) is problematic
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+ due to resource conflicts.
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+
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+ For example, if Plymouth is keeping ``/dev/fb0`` (provided via vesafb/efifb)
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+ open, then most DRM drivers can't replace it because the address space is
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+ still busy - thus leading to a VRAM reservation error.
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+
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+ See: https://bugzilla.opensuse.org/show_bug.cgi?id=980750
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+
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+
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+
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+Command line arguments
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+======================
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+
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+``bootsplash.bootfile``
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+ Which file in the initramfs to load.
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+
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+ The splash theme is loaded via request_firmware(), thus to load
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+ ``/lib/firmware/bootsplash/mytheme`` pass the command line:
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+
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+ ``bootsplash.bootfile=bootsplash/mytheme``
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+
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+ Note: The splash file *has to be* in the initramfs, as it needs to be
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+ available when the splash is initialized early on.
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+
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+ Default: none, i.e. a non-functional splash, falling back to showing text.
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+
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+
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+
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+sysfs run-time configuration
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+============================
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+
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+``/sys/devices/platform/bootsplash.0/enabled``
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+ Enable/disable the bootsplash.
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+ The system boots with this set to 1, but will not show a splash unless
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+ a splash theme file is also loaded.
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+
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+
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+
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+Kconfig
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+=======
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+
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+``BOOTSPLASH``
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+ Whether to compile in bootsplash support
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+ (depends on fbcon compiled in, i.e. ``FRAMEBUFFER_CONSOLE=y``)
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+
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+
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+
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+Bootsplash file format
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+======================
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+
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+A file specified in the kernel configuration as ``CONFIG_BOOTSPLASH_FILE``
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+or specified on the command line as ``bootsplash.bootfile`` will be loaded
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+and displayed as soon as fbcon is initialized.
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+
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+
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+Main blocks
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+-----------
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+
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+There are 3 main blocks in each file:
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+
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+ - one File header
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+ - n Picture headers
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+ - m (Blob header + payload) blocks
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+
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+
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+Structures
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+----------
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+
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+The on-disk structures are defined in
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+``drivers/video/fbdev/core/bootsplash_file.h`` and represent these blocks:
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+
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+ - ``struct splash_file_header``
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+
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+ Represents the file header, with splash-wide information including:
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+
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+ - The magic string "``Linux bootsplash``" on big-endian platforms
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+ (the reverse on little endian)
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+ - The file format version (for incompatible updates, hopefully never)
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+ - The background color
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+ - Number of picture and blob blocks
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+ - Animation speed (we only allow one delay for all animations)
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+
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+ The file header is followed by the first picture header.
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+
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+
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+ - ``struct splash_picture_header``
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+
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+ Represents an object (picture) drawn on screen, including its immutable
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+ properties:
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+ - Width, height
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+ - Positioning relative to screen corners or in the center
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+ - Animation, if any
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+ - Animation type
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+ - Number of blobs
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+
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+ The picture header is followed by another picture header, up until n
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+ picture headers (as defined in the file header) have been read. Then,
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+ the (blob header, payload) pairs follow.
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+
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+
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+ - ``struct splash_blob_header``
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+ (followed by payload)
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+
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+ Represents one raw data stream. So far, only picture data is defined.
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+
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+ The blob header is followed by a payload, then padding to n*16 bytes,
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+ then (if further blobs are defined in the file header) a further blob
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+ header.
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+
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+
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+Alignment
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+---------
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+
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+The bootsplash file is designed to be loaded into memory as-is.
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+
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+All structures are a multiple of 16 bytes long, all elements therein are
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+aligned to multiples of their length, and the payloads are always padded
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+up to multiples of 16 bytes. This is to allow aligned accesses in all
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+cases while still simply mapping the structures over an in-memory copy of
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+the bootsplash file.
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+
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+
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+Further information
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+-------------------
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+
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+Please see ``drivers/video/fbdev/core/bootsplash_file.h`` for further
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+details and possible values in the file.
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+
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+
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+
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+Hooks - how the bootsplash is integrated
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+========================================
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+
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+``drivers/video/fbdev/core/fbcon.c``
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+ ``fbcon_init()`` calls ``bootsplash_init()``, which loads the default
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+ bootsplash file or the one specified on the kernel command line.
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+
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+ ``fbcon_switch()`` draws the bootsplash when it's active, and is also
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+ one of the callers of ``set_blitting_type()``.
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+
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+ ``set_blitting_type()`` calls ``fbcon_set_dummyops()`` when the
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+ bootsplash is active, overriding the text rendering functions.
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+
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+ ``fbcon_cursor()`` will call ``bootsplash_disable()`` when an oops is
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+ being printed in order to make a kernel panic visible.
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+
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+``drivers/video/fbdev/core/dummyblit.c``
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+ This contains the dummy text rendering functions used to suppress text
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+ output while the bootsplash is shown.
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+
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+``drivers/tty/vt/keyboard.c``
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+ ``kbd_keycode()`` can call ``bootsplash_disable()`` when the user
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+ presses ESC or F1-F12 (changing VT). This is to provide a built-in way
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+ of disabling the splash manually at any time.
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+
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+
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+
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+FAQ: Frequently Asked Questions
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+===============================
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+
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+I want to see the log! How do I show the log?
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+---------------------------------------------
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+
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+Press ESC while the splash is shown, or remove the ``bootsplash.bootfile``
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+parameter from the kernel cmdline. Without that parameter, the bootsplash
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+will boot disabled.
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+
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+
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+Why use FB instead of modern DRM/KMS?
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+-------------------------------------
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+
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+This is a semantic problem:
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+ - What memory to draw the splash to?
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+ - And what mode will the screen be set to?
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+
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+Using the fbdev emulation solves these issues.
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+
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+Let's start from a bare KMS system, without fbcon, and without fbdev
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+emulation. In this case, as long as userspace doesn't open the KMS
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+device, the state of the screen is undefined. No framebuffer is
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+allocated in video RAM, and no particular mode is set.
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+
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+In this case, we'd have to allocate a framebuffer to show the splash,
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+and set our mode ourselves. This either wastes a screenful of video RAM
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+if the splash is to co-exist with the userspace program's own allocated
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+framebuffer, or there is a flicker as we deactivate and delete the
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+bootsplash's framebuffer and hand control over to userspace. Since we
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+may set a different mode than userspace, we'd also have flicker due
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+to mode switching.
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+
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+This logic is already contained in every KMS driver that performs fbdev
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+emulation. So we might as well use that. And the correct API to do so is
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+fbdev. Plus, we get compatibility with old, pure fbdev drivers for free.
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+With the fbdev emulation, there is *always* a well-defined framebuffer
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+to draw on. And the selection of mode has already been done by the
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+graphics driver, so we don't need to reinvent that wheel, either.
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+Finally, if userspace decides to use /dev/fbX, we don't have to worry
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+about wasting video RAM, either.
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+
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+
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+Why is the bootsplash integrated in fbcon?
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+------------------------------------------
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+
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+Right now, the bootsplash is drawn from within fbcon, as this allows us
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+to easily know *when* to draw - i.e. when we're safe from fbcon and
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+userspace drawing all over our beautiful splash logo.
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+
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+Separating them is not easy - see the to-do list below.
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+
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+
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+
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+TO DO list for future development
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+=================================
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+
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+Second enable/disable switch for the system
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+-------------------------------------------
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+
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+It may be helpful to differentiate between the system and the user
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+switching off the bootsplash. Thus, the system may make it disappear and
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+reappear e.g. for a password prompt, yet once the user has pressed ESC,
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+it could stay gone.
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+
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+
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+Fix buggy DRM/KMS drivers
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+-------------------------
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+
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+Currently, the splash code manually checks for fbdev emulation provided by
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+the ast, cirrus, and mgag200 DRM/KMS drivers.
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+These drivers use a manual mechanism similar to deferred I/O for their FB
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+emulation, and thus need to be manually flushed onto the screen in the same
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+way.
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+
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+This may be improved upon in several ways:
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+
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+1. Changing these drivers to expose the fbdev BO's memory directly, like
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+ bochsdrmfb does.
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+2. Creating a new fb_ops->fb_flush() API to allow the kernel to flush the
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+ framebuffer once the bootsplash has been drawn into it.
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+
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+
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+Separating from fbcon
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+---------------------
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+
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+Separating these two components would yield independence from fbcon being
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+compiled into the kernel, and thus lowering code size in embedded
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+applications.
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+
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+To do this cleanly will involve a clean separation of users of an FB device
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+within the kernel, i.e. fbcon, bootsplash, and userspace. Right now, the
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+legacy fbcon code and VT code co-operate to switch between fbcon and
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+userspace (by setting the VT into KD_GRAPHICS mode). Installing a muxer
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+between these components ensues refactoring of old code and checking for
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+correct locking.
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diff --git a/MAINTAINERS b/MAINTAINERS
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index 5c237445761e..7ffac272434e 100644
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--- a/MAINTAINERS
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+++ b/MAINTAINERS
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@@ -2709,6 +2709,8 @@ BOOTSPLASH
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M: Max Staudt <mstaudt@suse.de>
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L: linux-fbdev@vger.kernel.org
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S: Maintained
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+F: Documentation/ABI/testing/sysfs-platform-bootsplash
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+F: Documentation/bootsplash.rst
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F: drivers/video/fbdev/core/bootsplash*.*
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F: drivers/video/fbdev/core/dummycon.c
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F: include/linux/bootsplash.h
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